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Duplication

Definition​

Shipyard allows users to easily duplicate their Vessels, Fleets, Blueprints. This is commonly used to create slight variations or in lieu of built-in versioning.

When a Vessel is duplicated, the following things occur:

  1. A new Vessel is immediately created. The name of the new Vessel will be the same as the original with three digits appended to the end (eg. the duplicate of My Vessel may be named My Vessel 123).
  2. The Code, Arguments, Environment Variables, Packages, Guardrails, and Notifications from the old Vessel are transferred to the new Vessel.
caution

Pressing duplicate will immediately create a duplicate without you needing to save anything. You will, however, likely want to change a few settings or create a more distinct name.

Additional Notes​

  1. You can't duplicate an instance of a Blueprint or Fleet that has been changed since the last save. You must first click save.